It's not a bug. A puzzle platformer about messing up code.

In this puzzle platformer, you'll jump your way through levels, messing with the code of the game to create bugs features that allow you to make it to the end of the level. Slamming on parts of the code that are exposed through the protective mesh allow you to change the code of the game itself.

This game was created during the 2021 GitHub Game Off as an interpretation of this years theme: Bug! This was a family effort between father and sons (12 and 14) where the kids did most of the work and the father played a supporting role in our first game jam. After the game jam is over, we'll add way more levels and new pieces of code to manipulate to create more bugs features.

For transparency for the game jam reviewers: we uploaded the web version of the game after the submission deadline, but we haven't made any changes to the game in that time - just added web/HTML5 as a option so you can try it in your browser without installing.

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Click download now to get access to the following files:

Feature for Windows (.zip with .exe) 19 MB
Feature for Mac (.dmg) 25 MB

Comments

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This game was so much fun to play.  Really well put together, strong level design.  Game teaches you how to play via the level = A+.  Solid platformer mechanics and game feel.  Even level art and sound design keeps to a consistent, minimalist style.  My one suggestion would be to find an artistically consistent way to emphasize the level boundaries.  Sometimes it was easy to clip too far to the sides/top/bottom and die without a good sense of where the "no cross" zone was, especially in the more challenging platforming section.  Really well done!

Thanks for the great feedback! I like your idea about making the death boundary more clear.

Some very clever people made this game. Great platformer that makes you think and look at things from different perspectives. And that bug is CUTE. Nice job!